3D Computer Graphics: A Mathematical Introduction with OpenGL
This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.
- Request Code
- ZLIB.IO17665592
- Published
- 2022
- Publisher
- Cambridge University Press
- Pages
- 1
- Language
- English
- Format
- ISBN-13
- 9780521821032
- ISBN-10
- 0521821037